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3D game engine design: (Record no. 92961)

000 -LEADER
fixed length control field 00499nam a22001817a 4500
001 - CONTROL NUMBER
control field 80417
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20201228145938.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 201228b ||||| |||| 00| 0 eng d
040 ## - CATALOGING SOURCE
Transcribing agency KUL
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.693
Item number EBE
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name Eberly, David H
245 ## - TITLE STATEMENT
Title 3D game engine design:
Sub Title a practical approch to real-time computer graphics
Statement of responsibility, etc David H Eberly
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication New York:
Name of publisher Morgan Kaufmann Publishers.
Year of publication 2000.
300 ## - PHYSICAL DESCRIPTION
Number of Pages xxviii, 561 p. ;
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Koha item type Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Permanent Location Current Location Date acquired Full call number Accession Number Price effective from Koha item type
        Kuvempu University Library Kuvempu University Library 2020-12-28 006.693 EBE 80417 2020-12-28 Books

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